Tuesday, June 9, 2020

Faction Focus: The Magistracy of Canopus

Hi!

As I mentioned in a previous post, I have settled on the Magistracy of Canopus as the setting of my games and campaign and figured it might be a bit of a plan to take a look at the region to give me some ideas for how to develop the campaign.



Founded in 2530 by Kossandra Centrella, a former captain of the Free Worlds League Military, the Magistracy of Canopus is one of the larger powers in the Periphery. Consisting of roughly forty worlds, many of which are poor in resources.

A Matriarchal and libertine society, the Magistracy in years past concentrated almost all of its efforts on the entertainment industry with pleasure planets, mighty casinos and nature retreats, the collapse of the Star League and following Succession Wars has seen the Magistracy struggle as it's few industrial worlds have been seized by the Free Worlds League and Capellan Confederation and the drop in transport between worlds has resulted in unrest and famine. The wars also saw tourism dry up and replaced with refugees and pirates.

Now the Magistracy relies on cottage level industry and education levels for the realm have fallen dangerously low. In order to revitalise the fortunes of her realm, the current Magistrix, Kyalla Centrella has begun opening negotiations with nearby realms offering advanced medical training, one of the few sciences the Magistracy is capable of producing, in return for industrial components.

Kyalla Centrella, Magistrix of Canopia

The Canopian military is similarly stretched and is one of the smallest in the Periphery which is becoming an issue with the increased investment in Magistracy industry and agriculture, the region is getting unwanted interest from pirate bands and some of the nearby Successor States. 

As with much of the Periphery, Mechs are rare in the Magistracy so the armed forces limited Mech forces are generally held in reserve on strategic planets and conventional forces are used to soften up raiders before the Mechs are employed to finish them off.

Magistracy Locust

The military are seen as a necessary evil by many Canopians but they are willing to volunteer to defend their homes at time of need and as such, the Magistrix has been hiring small, impoverished mercenary units to both give her forces some beefing up and act as trainers to her small military.

Magistracy Mech Warrior

The industrial level of the Magistracy is so low that there are only two plants capable of producing Mechs, and a lack of components means that they produce only about sixty a year as well as a handful of armoured vehicles and Aerospace fighters. The Mechs produced by these two plants are a Phoenixhawks, Wasps, Stingers and Locusts. The Mech units of the Magistracy do field other designs but these are rare as the lack of components means that other designs are difficult to maintain and most units typically have at least some repair work needing done to keep them in  functioning order.

Now what I've written thus far is canon and based on reading the Periphery handbook and perusing Sarna.net, the Battletech Wiki. What follows is going to be my own take on things!

I hope to put together some of my own elements to add into the setting and will take a peek at them in a later post but hopefully this will give a brief overview of the Magistracy of Canopus!

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